Acorn Archimedes games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 830
8bit Computers: 413
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 107
128bit Consoles: 28
OnLine members
Currently: 16
Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Total hits!
Free counters!
Puzzle!
Random Old Ads!
 
Game info
Archimedes

Fireball 2

Fireball 2
GenreBreakout
DeveloperCambridge International
PublisherCambridge International
Released1990
Rating
Graphics:7.0
Sound:8.0
Gameplay:9.0
Overall:8.0
Reviewed byndial
Fireball II is a breakout (Arkanoid-clone) game, developed and published by Cambridge International Software in 1990 exclusively for the Acorn Archimedes computers.
 
Review
Fireball 2STORY / GAMEPLAY
Fireball II is an Arkanoid-style game so the story and gameplay is pretty similar. You control a space vessel that acts as the game's "paddle" that prevents a ball from falling at the playing area. You just hit the ball in an attempt to bounce it towards a number of bricks. When a brick is hit it disappears and the main goal of the game is to destroy all the bricks and proceed to the next level, where another pattern of bricks appear. Fireball II is surely a great and fun game!

GRAPHICS / SOUND
The graphics are colorful, similar to the great Arkanoid series. Everything moves so fast and smooth making the game great arcade fun. The sound is also good with some nicely done in-game tunes and sound effects.
 
Screenshots
  • Fireball 2
  • Fireball 2
  • Fireball 2
  • Fireball 2
  • Fireball 2
  • Fireball 2
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
 
Hardware information

Archimedes A3000/4000/5000

Archimedes A3000/4000/5000CPU: CPU: 32-bit RISC architecture ARM2 8Mhz (A300 and A400 series, A3000) ; ARM3 25/33Mhz (A540/A5000/A4) ; ARM250 12 Mhz (A3010, A3020, A4000)
MEMORY: 1-8Mb RAM
GRAPHICS: 12bit RGB palette (4096 colours) (12-bit) supporting 16 hardware palette registers. Resolutions from 160x256 to 640x512with with 4, 16 or 256 colours on screen. Also supported 1152x896 with 2 colours.
SOUND: 8 channels 8 bit logarithmic with 7 independent stereo positions
read more...
The Archimedes A3000/4000/5000 (default) color palette
12bit RGB 4096-colors palette (256 on screen)
 
Comments
No comments added yet
 
Login to leave your message!
 
Our featured games
Lethal Species
Play old-school now!
Music Player!
Play ZX on-line!!
Play CPC on-line!!
Boot Screens!
Retro-games Trivia!
Old-school Crossword!
Is this my palette?
The logo evolution!
Manuals!
Beat them All!
Design & Developed by ndial
Google+
 
Free counters!